about.me
I am a Research Scientist at Disney Research|Studios working on visual perception, quality of experience, and compression of immersive media technologies. Previously, I was a post-doc researcher at EPFL (2018–2020) in the LTS4 group (Prof. Pascal Frossard’s research group) and then ETH Zurich/CGL (2020–2021, Prof. Markus Gross’s research group). I hold a Ph.D. (2015) and M.Sc. (2010) degrees in Informatics from PUC-Rio, and the degree of Computer Scientist from Federal University of Maranhão (UFMA) (2008). From 2008 to 2018 I worked as an associate researcher in the TeleMídia Lab, where I actively contributed to the specifications and reference implementation for the standards of the Brazilian Digital TV System and ITU-T Recommendations for IPTV middleware.
research interests
My research interest is mainly focused on immersive and interactive media, with roots on the intersection of the broad areas of: multimedia systems, human-computer interaction, and computer graphics.
My current and past research activities can be (roughly) divided into geometric deep learning for immersive media, quality of experience, multimedia authoring & scene representation, multimodal & multi-user interactions, web & interactive TV, and networked multimedia.